Lost Harvest is the first paid DLC for Dune: Awakening, paired with Chapter 2 of the live game. The Dune Awakening Lost Harvest package adds a standalone side story, a new vehicle, and a set of themed cosmetics, while Chapter 2 expands core systems and the main storyline. It arrived in early September 2025 and fits into Funcom’s plan of free Chapters alongside optional paid DLC.
Reactions are mixed so far. Many players praise the new journey content and the Treadwheel vehicle. However, others push back on select cosmetics and the visual tone. You can review the official feature list and pricing on the Official DLC page: Official DLC page.
Dune Awakening Lost Harvest release overview
The DLC launched alongside Chapter 2 on September 9, 2025. The Steam page confirms the pack, platform, and content outline. Funcom did not post a uniform download size, and no staggered unlocks were stated beyond in-game journey requirements. See the release listing on Steam here: Steam announcement.
Rollout timing and parity
- PC received the update on the same day as the DLC release.
- Chapter 2 content runs for all owners, while DLC requires the purchase or Season Pass ownership.
- DLC journey access also requires specific in-game progress.
Dune Awakening Lost Harvest new content and features
Standalone DLC journey and entry requirements
The DLC adds a separate journey that sits beside the main campaign. According to the patch notes, you must own Lost Harvest, complete Moving On to establish a base in the Vermilius Gap, and be watersealed to start. Rewards include the Treadwheel and DLC cosmetics referenced in the notes. See the system callouts in the official log: Patch notes.
Treadwheel vehicle
Funcom positions the Treadwheel as an alternative to the sandbike with unique handling and animations. It is a cosmetic sidegrade rather than a power boost, as stated in the DLC announcement pages.
Building, decor, and skins
Lost Harvest includes Dune Man building pieces to supplement base game sets, several base decorations, two armor skins, and four weapon skins. The DLC also adds the Thumper emote and a Vermillius Dusk color swatch, as listed in Funcom’s release post (linked above).
Free Chapter 2 additions that affect all players
Alongside the DLC, Chapter 2 adds quality-of-life and systemic changes. These include auto-run on foot and vehicles, container and vehicle renaming, new trainer armor rewards, improved ornithopter rocket handling, synced loot container timing in PvP areas, and increased assault ornithopter capacity. The full list sits in the Chapter 2 notes (linked once above).
Dune Awakening Lost Harvest cosmetics and art direction debate
Lost Harvest’s cosmetic bundle drew debate after release. Players highlighted ornate armor shapes, with some comparing one helmet silhouette to a dragon head. The discussion focused on style cohesion and whether some designs felt too flamboyant for Arrakis. A representative community thread captured the early feedback: Reddit megathread.
Communication and follow-up
Funcom has continued to post updates across its channels. You can monitor ongoing statements on the official X account: Funcom X post.
Dune Awakening Lost Harvest player sentiment snapshot
Steam reviews around launch swung quickly. On June 6, 2025, PC Gamer reported the aggregate had climbed to around 81 percent positive from an initial negative trend, citing server stabilization and early fixes. As of September 16, 2025, you can check the current trend here: Steam reviews snapshot.
A separate Reddit roundup captured critiques of the DLC value proposition and praised the new vehicle and story flavor: Reddit megathread.
Dune Awakening Lost Harvest official responses and clarifications
Funcom’s site posts and social feeds outline scope, philosophy, and planned adjustments. The August announcement explains the cadence of free Chapters with paid DLCs and describes cosmetic sidegrades with no material advantage. For the structural plan of updates and DLCs, see this pre-release briefing: Community update.
RPS reported a follow-up from Funcom clarifying expectations about Dune Man building pieces and a plan to add more items for DLC owners, following initial feedback (linked once above as RPS analysis).
Systems balance and economy changes
Chapter 2 delivered several mechanical updates alongside the DLC. Notably, the team added the Adept Missile Launcher tier, improved ornithopter rockets, synced loot respawns in PvP testing stations, and increased assault ornithopter cargo capacity. The UI gained new seat-switch hotkeys, and various Deep Desert friction points were reduced, including removing quicksand borders between sectors. See the official breakdown in the Patch notes.
Hotfixes after release
Funcom issued two rapid hotfixes for 1.2.0.0, including stability fixes, connection error 5Q2 resolution, and boss encounter progress issues inside a Lost Harvest station. The team flagged Hotfix 2 and server comeback messaging on the official Facebook page: Hotfix notes.
Known issues and workarounds
Funcom keeps pinned support and troubleshooting posts in the Steam Discussions hub. The Known Issues entry and related pins cover connection codes, reporting, and upgrade notes. Check the current list here: Known issues tracker.
Dune Awakening Lost Harvest roadmap context
Funcom’s update model pairs free Books and Chapters with optional paid DLCs and future expansions. The plan notes that Chapters generally release in parallel with DLCs, as seen with Chapter 2 and Lost Harvest. For a clear statement of cadence and structure, review the August 20 post: Roadmap.
Looking ahead
The same briefing highlights a near-term in-game event and a developer livestream to walk through features, with future DLCs included in the Season Pass.
Community requests after Lost Harvest
Across forums and Reddit, recurring requests include toggles for flashy cosmetics, lore-aligned variants, and clearer earnable paths for selected items over pure purchase. Players also ask for visual filters and a few UI switches to tone down effects in social hubs and the Deep Desert. A representative summary thread is here: Community feedback thread.
Value snapshot
For players focused on story and collection, the DLC’s standalone journey and Treadwheel are the headline items. The bundle also layers building pieces, decor, and skins. Meanwhile, Chapter 2 enhances day-to-day play with QoL, balance, and travel tweaks that matter in group sessions and late-game loops.
For industry watchers, the model shows Funcom’s cadence in practice: large free Chapters that extend systems and story, with optional DLC flavor. Stability and crash fixes arrived quickly via hotfixes, while economy and UI changes landed in the base patch, as noted in the official logs referenced above.
Conclusion
Lost Harvest adds a compact story, a distinctive vehicle, and a focused cosmetic bundle, while Chapter 2 pushes key QoL and combat improvements. The reaction is mixed because players enjoy the fresh content but question parts of the cosmetic style and initial building piece scope. Watch for Funcom’s follow-ups on building set additions and ongoing hotfix work. Those signals will shape how the community views the Dune Awakening Lost Harvest drop in the months ahead. As the roadmap advances, the impact of Dune Awakening Lost Harvest will depend on how upcoming Chapters and DLCs refine tone, economy, and late-game flow.